The Sea People

1990 · Scenario / Adventure / Module

The Sea People

This sourcebook explores the submerged nations beneath the Sea of Dread, including mysterious caverns, sunken cities, shipwrecks, and the guardians of the deep. It describes aquatic peoples such as the kna and smaar, presents the threats of the undersea realms, and includes a Gazetteer-style map of the underwater kingdoms. Separate background and adventure booklets provide material for creating and playing sea elves, tritons, mermen, and other aquatic characters. Additional rules cover underwater spellcasting and magical items, with content adaptable to AD&D 2nd Edition.

Players
0
Complexity
2.5 / 5
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Dice (Various)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.