The Second World Sourcebook (Playtest Edition)

2001 · Sourcebook (rules/options to enhance play)

The Second World Sourcebook (Playtest Edition)

This roleplaying sourcebook presents a setting where Exiles cross between the modern world and a dangerous realm of magic, separated by a chaotic gulf called the Forge. It provides a campaign framework for combining modern-day adventures with traditional fantasy settings, exploring how people, ideas, and institutions move between worlds where technology and magic work differently.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.