The Second Year - Issues 13-24

2024 · Scenario / Adventure / Module

The Second Year - Issues 13-24

A collection of old-school fantasy roleplaying material covering ten adventure locations, from deserts and forests to tropical islands and magically devastated wastelands. It includes mini-dungeons, new spells, monsters, and magic items, along with new classes such as the necromancer, fey-themed dwarf, ironskin craftpriest, parrot-folk, and turtle-folk. Additional rules support waterborne adventures, including vessel customization, ship crews, disasters at sea, and two naval mass-combat systems. The collection also presents rules for adapting prestige classes to old-school games and features newly commissioned artwork throughout.

Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.