The Seventh Sin: Ale & Boarding House

2002 · Sourcebook (rules/options to enhance play)

The Seventh Sin: Ale & Boarding House

A medieval fantasy tavern where adventurers rest between exploits, meet contacts and fences, and look for information or new work. The setting is designed to fit easily into campaigns with a pseudo-European atmosphere.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.