The Sixth Gun Role-Playing Game

2015 · Sourcebook (rules/options to enhance play)

The Sixth Gun Role-Playing Game

A role-playing game set in a supernatural Western, where six mystical guns carry powers forged from hatred and betrayal. Players create characters, use new Edges and Hindrances, and explore rules for sorcery, voodoo, guns, and gear. An adventure generator and a cast of rogues and scoundrels support play. Requires the Savage Worlds core rules.

Scenario / Adventure / ModuleCampaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.