
2017 · Sourcebook (rules/options to enhance play)
The Slimeling
A Dungeon World playbook for playing a resilient slime-like adventurer. The class is immune to disease and poison, can squeeze through tight spaces, see in the dark, store items within its body, and survive without sleep or breathing. Background choices support defensive, infiltrator, or more civilized characters. The playbook includes over 20 moves that allow characters to steal from creatures when striking them, cling to foes, crawl across walls and ceilings, consume enemies, hide in plain sight, attack from above, and serve as food for companions. It also contains new magic items, ooze monster stats, a simple disease mechanic, and a two-page character sheet.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
