The Sorcerers' Rebellion

2004 · Scenario / Adventure / Module

The Sorcerers' Rebellion

A one-round adventure set in the Living Kingdoms of Kalamar campaign world. Characters from 1st to 13th level investigate a college of magic being torn apart from within, seeking the lost research of Dragon Blood Magic before Pekal’s most powerful institution collapses.

Grid-based (uses square terrain for move/combat)Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.