The Sundered World

2017 · Sourcebook (rules/options to enhance play)

The Sundered World

At the birth of civilization, Awakened mages protect agricultural villages across the Balkans in the shadow of the Fall. In a world without a Gauntlet, the material and spirit realms mingle, bringing humanity’s efforts to tame the land into conflict with the half-spirit children of Father Wolf. This chapter presents a historical setting for Werewolf: The Forsaken and Mage: The Awakening, covering its themes, factions, and supernatural conflicts.

Scenario / Adventure / ModuleCampaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.