
2017 · Sourcebook (rules/options to enhance play)
The Sundered World
At the birth of civilization, Awakened mages protect agricultural villages across the Balkans in the shadow of the Fall. In a world without a Gauntlet, the material and spirit realms mingle, bringing humanity’s efforts to tame the land into conflict with the half-spirit children of Father Wolf. This chapter presents a historical setting for Werewolf: The Forsaken and Mage: The Awakening, covering its themes, factions, and supernatural conflicts.
Scenario / Adventure / ModuleCampaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)
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