The Templars

2010 · Sourcebook (rules/options to enhance play)

The Templars

This sourcebook explores the Knights Templar in the world of Colonial Gothic, covering their public and hidden histories, organization, goals, and influence in the Thirteen Colonies and beyond. It also examines the implications of membership in a society that operates behind the scenes.

Players
0
Dice (Primarily d12)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.