
2002 · Scenario / Adventure / Module
The Tengu Conspiracy
A Living Spycraft tournament for a team of up to six first-level agents. The Agency investigates a suspected mole in Tokyo who has been secretly obtaining technological advances for its enemies. Players pursue leads involving Surada Technologies and a sensor-processing chip designed to improve the Agency’s chameleon suits. The investigation unfolds amid corporate espionage, covert operations, and competing interests in advanced technology.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
