The Thieves Den

2010 · Scenario / Adventure / Module

The Thieves Den

Adventurers hunt the king of thieves in the city of Istamere after a series of robberies from the royal treasury. The contract pays 250 gp for the thief king’s death, with an additional 50 gp for each stolen item returned to the king. The primary objective is to find and kill the thief king; recovering the stolen items provides a bonus reward.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

About the game

Design

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.