The Triggerman Momentum-Based Gunslinging

2018 · Sourcebook (rules/options to enhance play)

The Triggerman Momentum-Based Gunslinging

A gunslinger base class for Pathfinder built around a momentum system. Techniques build focus, which can be spent on attacks and other effects with variable costs, including low-cost mini-finishers and more powerful techniques that reward patience. The class’s guns build momentum independently, allowing points to accumulate across multiple weapons as the gunslinger swaps between them. Spending at least 2 focus on a technique generates moxie, a second resource used for small effects such as adding energy damage, extending a shot’s reach, granting passive bonuses, or aiding skill checks. Four technique trees—dragoon, gun fu, marksmanship, and munitions—provide different build options, supported by tree-specific and general feats and favored class bonuses.

Players
0
Skill Based (buy or gain skills)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.