
2012 · Scenario / Adventure / Module
The Twilight Horizon
This campaign book explores the Horizon Corporation and the growing tensions surrounding its influence in the Sixth World. Shadowrunners become involved in conflicts involving technomancers, spirits, rival corporations, and criminal factions as pressure on Horizon builds toward a major crisis. The book provides plot details, location information including Las Vegas, and NPC profiles for running a campaign centered on corporate intrigue, supernatural threats, and the struggle for control of Horizon’s power. It is designed for use with Shadowrun, Twentieth Anniversary Edition.
- Players
- 0
- Complexity
- 2.5 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
