The Upgrade

2006 · Scenario / Adventure / Module

The Upgrade

A jeepform scenario about prejudice toward reality television and its participants. Players portray couples who enter a televised relationship experiment, are separated and paired with new partners, then live together in a luxurious resort while cameras and producers shape their experience. Through private votes, audience influence, and staged television moments, relationships may stay together, change partners, or become part of the show’s ongoing spectacle. The scenario uses techniques including monologues, telegraphing, contextualisation, supporting characters, repetition, and shifts in character ownership.

Players
0
Core Rules (min needed to play)Description Based (Narrative more so than Dice)'Diceless' (does not use dice or other randomizer)LARP (Live-Action-Role-Playing)

Game facts (players, playing time, age, credits) from BoardGameGeek.