The Vale Be Saved

2006 · Scenario / Adventure / Module

The Vale Be Saved

A one-round Living Greyhawk adventure set in the Duchy of Urnst, where the Vale is contested and its land is the prize. Characters choose whether to support those seeking to free it, oppose them, or represent those left without a claim, while competing for a share of the outcome. The adventure is a Faction Interactive involving the Ducal Diplomatic Corps, the Ducal Guard, and the Keeper of the Vale meta-organizations. It is especially suited to characters who are legitimate members of a Duchy Noble House and supports characters of levels 2–14.

Players
0
Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.