The Vampire

2014 · Sourcebook (rules/options to enhance play)

The Vampire

A Dungeon World-style playbook for a character who has died, returned, and now survives by drinking the blood of the living. The vampire is stronger, faster, and more resilient than a human, with enhanced senses but a growing thirst that can eventually take control. The 26-page digest-sized book includes 22 advanced moves for stalking, charming, and tearing apart prey, along with new weapons, dungeon gear, additional moves, and a vampire spawn compendium class. Design notes and move clarifications are also included.

Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.