
2018 · Sourcebook (rules/options to enhance play)
The Warden
Wardens are tough defenders of the wild who gain special benefits when using the defend move. A pool of Might points helps them deal and reduce damage, resist physical effects, overcome attacks, and draw enemies toward them. Might must be managed carefully, as some moves require points to remain available. As they advance, wardens can improve their defenses, strengthen their attacks, recover more quickly, or gain abilities such as causing earthquakes, summoning protective spirits, flying, and extending their healing. The class includes 24 advanced moves, new weapons, armor, and magic items, two additional warden types, and guidance for creating and playing a warden.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
