
1999 · Scenario / Adventure / Module
The Water Works
An adventure scenario for a group of 3–6 adventurers. The party receives a message from the mysterious Wylashtin and is invited to explore an alchemical factorium hidden within an unusual ruin. The Game Master guides the investigation and adjusts the encounters for the group’s size and ability level. Written for DragonQuest, the adventure can be adapted to other roleplaying systems.
Skill Based (buy or gain skills)Hex-based (uses hex terrain for move/combat)Dice (Percentile)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
