The Way of the Crab

1999 · Sourcebook (rules/options to enhance play)

The Way of the Crab

A sourcebook covering the Crab Clan, the grim defenders of Rokugan’s borders against the horrors of the Shadowlands. It details the clan’s history, philosophy, ancestral lands, major battles, and notable figures, including the lost Hiruma Castle and Osano-Wo. New character options include Berserkers, Hiruma scouts, and Kuni Witch Hunters, along with skills, techniques, advantages, and unique Crab Ancestors. The book also presents Crab weapons, armor, ancestral items, and other clan-specific rules and lore.

Players
0
Complexity
2 / 5
Skill Based (buy or gain skills)Dice Pool (Roll multiple dice vs target)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.