The Way of the Crane

1999 · Sourcebook (rules/options to enhance play)

The Way of the Crane

This sourcebook explores the Crane Clan of Rokugan, a society shaped by culture, beauty, honor, and loyalty to the Emerald Throne. It adds character rules for courtiers, Kakita artisans, Iron Crane Daidoji, and Asahina shugenja, along with new skills, techniques, advantages, disadvantages, and clan ancestors. The book includes rules for creating magic items, the Mizu-do unarmed combat style, Kakita swordsmanship teachings, and details on the Road of the Sea King, the Windblade, and the Asahina temples.

Players
0
Complexity
2 / 5
Skill Based (buy or gain skills)Dice Pool (Roll multiple dice vs target)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.