The Way of the Wolf

2000 · Sourcebook (rules/options to enhance play)

The Way of the Wolf

This roleplaying sourcebook explores ronin—wavemen, mercenaries, and bounty hunters seeking honor, recognition, and a place in Rokugan. It details their history and role in the Empire, along with ronin villages, training camps, and the spellcraft of ronin shugenja. The book provides rules for creating and playing ronin characters, including new techniques, spells, advantages, ancestors, and specialized schools. It also includes the history of Yotsu and his family, their hidden secrets, and updated campaign information.

Players
0
Complexity
2 / 5
Skill Based (buy or gain skills)Dice Pool (Roll multiple dice vs target)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.