
2016 · Scenario / Adventure / Module
The White Wyrm Awakens
A mini-dungeon adventure for four to six characters of levels 13–14, set in the frozen northern mountains. The adventurers encounter the Hvíturiddare, or “White Riders,” a Vikmordere clan that rides gargantuan winter wyrms into battle. After earning the clan’s trust, the party learns that only certain wyrms can serve as mounts, and only when controlled with special wyrmreins. The creatures are found within the Ormurhellinum, an ancient holy shrine. The adventure supports the Into the Wintery Gale campaign but can also be played as a standalone quest.
- Players
- 0
Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
