The Widening Gyre

2011 · Campaign Setting (game world)

The Widening Gyre

A campaign setting for the HERO System 6th Edition depicts an alternate 19th century of steampunk technology, dark magic, occult conspiracies, and monstrous threats. It provides character templates for adventurers such as airship pirates, clockwork beings, and consulting detectives, along with rules for weapons, vehicles, armor, Victorian devices, and magic. The setting includes a detailed campaign background, sample spells, and example allies, villains, technologists, and creatures. HERO System 6th Edition rules are required to play.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.