
2014 · Sourcebook (rules/options to enhance play)
The Witch
Witches draw on the hidden magic in plants, stones, metals, animals, and names to shape the world according to their will. They foretell the future, brew potions, craft charms, bind forces, and curse or protect others through words, rituals, and crafted tools. This playbook includes new equipment such as athames, warding pentacles, divination trappings, and poppets, along with twenty magic items. It also includes design notes, expanded explanations of the playbook’s moves, and a printable custom character sheet.
- Players
- 0
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)
About the game
- Design
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
