The Witcher

2018 · Core Rules (min needed to play)

The Witcher

A roleplaying game set on a war-torn fantasy continent where players create characters and tell episodic stories amid political conflict and monster threats. Players choose from nine archetypes—including fighters, spellcasters, craftsmen, clergy, rogues and monster-hunters—and develop skills, spells and equipment as they adventure. Gameplay emphasizes tactical, lethal combat, investigation and interaction with notable figures and factions, plus monster hunting drawn from a bestiary of foes. Scenarios range from large-scale wartime campaigns to smaller, survival-focused missions. Rules cover combat, magic, professions and creature ecology to support narrative play.

Players
0
Complexity
3.8 / 5
Class Based (Pilot, Wizard, Scientist, etc)Point Based (allocate points to get skills, powers, etc)Exploding Dice (Die may 'explode' into a second roll)

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
5
Players
3
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.