The Wonders of Alchemy

2012 · Sourcebook (rules/options to enhance play)

The Wonders of Alchemy

This supplement expands the role of alchemy in 3.5 and Pathfinder games with more than 100 new poisons, wondrous items, serums, and infusions. Infusions permanently alter a user’s physical makeup, while serums can be injected and combined for stronger effects, with excessive doses risking harmful side effects. It also introduces 50 alchemical wondrous items, including elixirs, oils, and tonics, which can be crafted through standard item creation or an expanded use of the Craft (alchemy) skill.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.