
2007 · Scenario / Adventure / Module
The Work of Thieves
A one-round Living Greyhawk regional adventure set in the troubled city of Rookroost. Characters become involved in a conflict over the city’s fate, with members of the Rookroost Thieves’ Guild, the Drinkers of the Cup of Midnight, and other residents drawn into the unfolding events. Designed for characters of levels 4–8; those wanted by the Church of Iuz may require a convincing disguise.
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
