
1996 · Scenario / Adventure / Module
The Wrong
Investigators arrive for a peaceful vacation on a Maine lake in the 1990s, expecting fishing and time in the sun. Instead, chemicals from an illegal dump site combine with algae, slime, and the bones of a drowned man to create an alien intelligence. The investigators must confront a walking mass of muck, slime, and death while uncovering what happened in the marsh. The adventure can be adapted to other times and locations with minor changes.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
