
2014 · Sourcebook (rules/options to enhance play)
These Goblins Won't Kill Themselves
The Elves of Igpay have been weakened by constant raids and need help defending themselves against the goblins of the Arkday Caves. The adventure follows efforts to recover the legendary weapons of the warrior Erohay. Written in generic terms, it can be adapted to most role-playing systems and played as a stand-alone scenario or as the first part of a three-adventure campaign. It is designed for three or more characters of beginning to low experience levels, with a humorous tone.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
