They Came From [CLASSIFIED!]

2024 · Core Rules (min needed to play)

They Came From [CLASSIFIED!]

A tabletop roleplaying game of 1960s-inspired espionage, featuring daring adventurers, detectives, secret agents, provocateurs, and quartermasters. Players undertake missions against enemy spies, renegade agents, science-fiction villains, and their henchmen using gadgets, disguises, and cinematic ingenuity. The Storypath System supports dramatic action, witty quips, unexpected twists, and fiendish plots, with guidance for games ranging from serious spy thrillers to flamboyant, innuendo-filled adventures. The book includes new archetypes, adversaries, the complete rules, and two ready-to-run missions.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.