
2022 · Sourcebook (rules/options to enhance play)
Thieves of Dorantia
Hired by a thieves’ guild to hunt down one of its own, adventurers pursue a target through the streets and tunnels of Dorantia in a hex-crawl chase that develops into a whodunit. Players gather information, visit twelve city locations, interact with citizens, evade the city guard, and risk incarceration. The adventure adds pole weapons, narrow-corridor dungeon tiles, three new classes, forgotten passageways, new spells, traps, magic items, and treasure. The pursuit culminates in one of nine unique final boss encounters.
- Players
- 0
GM-less (No gamemaster needed to play)Trait / Aspect Based (personality affects gameplay)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
