
2019 · Campaign Setting (game world)
Those Who Would Be Gods
An adventure scenario centers on the abduction of an enclave elder by a secret cult, with ominous subplots unfolding around the main investigation. It is designed for 2–5 starting characters built with 48 points, who face a series of encounters and trials. The challenges can be adjusted for a more difficult experience.
- Players
- 0
Scenario / Adventure / ModuleDice (Primarily d12)Attribute/Stat Based (STR, CON, PER, etc)Progression Tree (Skills, professions, magic abilities, etc.)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
