Those Who Would Be Gods

2019 · Campaign Setting (game world)

Those Who Would Be Gods

An adventure scenario centers on the abduction of an enclave elder by a secret cult, with ominous subplots unfolding around the main investigation. It is designed for 2–5 starting characters built with 48 points, who face a series of encounters and trials. The challenges can be adjusted for a more difficult experience.

Players
0
Scenario / Adventure / ModuleDice (Primarily d12)Attribute/Stat Based (STR, CON, PER, etc)Progression Tree (Skills, professions, magic abilities, etc.)

Game facts (players, playing time, age, credits) from BoardGameGeek.