
1992 · Scenario / Adventure / Module
Thoughts of Darkness
In the Ravenloft domain of Bluetspur, nothing grows beneath the endless night, and lightning storms drive travelers toward a mind flayer complex beneath Mount Makab. There, the High Master Illithid breeds vampiric mind flayers in pursuit of dark immortality, while two wounded heroes carry the key to his plans. A party of high-level adventurers must enter the complex, aid the fugitives, and escape the domain. The Lord of the Realm meddles with the minds of both sides, testing the characters’ strength, abilities, and sanity. For four to six players, characters of levels 12–15.
- Players
- 0
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
