Thousand Suns

2008 · Core Rules (min needed to play)

Thousand Suns

A science fiction roleplaying game set thousands of years in the future, where humanity inhabits hundreds of worlds alongside dozens of alien species. The setting includes ancient ruins, interstellar wars, galactic cities, diplomatic disputes, piracy, and other adventures inspired by Golden Age science fiction. The rules cover character creation, world building, alien species design, starship combat, and other tools for running campaigns. Game Masters can use the detailed setting or adapt its worlds, conflicts, and possibilities to create their own science fiction adventures.

Players
0
Dice (Primarily d12)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.