
2018 · Sourcebook (rules/options to enhance play)
Three Conflict Chain
A solo or guided roleplaying framework for developing a protagonist’s story from an opening situation to a final outcome. Players use story openings, inciting events, and question-based tables to create three connected conflicts, adding consequences and optional plot twists between them. The process is organized into six sections and around eleven steps, helping explain how events unfold and lead from the initial story seed to the concluding conflict.
GM-less (No gamemaster needed to play)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
