Ticket to Ride Map Collection 1: Asia + Legendary Asia

2011 · Expansion for Base-game

Ticket to Ride Map Collection 1: Asia + Legendary Asia

Two double-sided maps set different challenges on the Asian continent. One map uses team play: four or six players form two-player teams, each with private hands and shared cardholder and ticket mechanics, scoring collectively while teammates coordinate claiming routes. The other map adds mountain routes that require placing reserve trains into a Mountain Crossing area when claimed, awarding points but removing those trains from future use; it also awards a bonus for the largest connected network of cities. Requires the base Ticket to Ride game (or Ticket to Ride: Europe) to play.

Players
2–6 best 4
Playing time
30–60 min
Age
8+
Complexity
2 / 5
7.2 on Ludoyafrom $34.39TrainsSet CollectionTeam-Based GameCommunication Limits

On Ludoya's tables

Full stats in Ludoya
137
Plays logged
133
Players
39m 41s
Average play
66
In collections
9
On wishlists
2
Pre-ordered

7.2/10

from 19 Ludoya reviews

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

    Played it 3 times

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

When I draw train cards in team play, can I put both in my hand?

No. The first card you draw goes either to your hand or your team’s shared cardholder; the second must go to the other place. A face-up locomotive drawn as your single card must go in the shared cardholder. (Rulebook, p. 2)

Can I keep all the Destination Tickets I’m dealt, or show them to my teammate?

In team play, each player secretly receives 5 tickets and must keep at least 3. After both teammates choose, each places 1 of their kept tickets in the team’s shared holder; other tickets remain secret. (Rulebook, p. 2)

What happens if matching cards turn up when I try to claim a tunnel?

After laying down the cards for the tunnel, reveal the number shown for that route—4 to 6 cards on the Asia map. For each revealed card matching the color you used, including a locomotive, you must pay one additional matching card or a locomotive; otherwise, take back your cards and your turn ends. (Rulebook, p. 2)

In a four-player team game, can both teams claim tracks of the same double route?

Usually, no: once one track is claimed, the other is unavailable to everyone in a four-player game. The exception is Hong Kong–Canton, where both tracks remain open; for triple routes, only two of the three tracks may be claimed. (Rulebook, p. 2)

On Legendary Asia, do I need locomotives to claim a ferry, and what do the X marks mean?

Yes: play one locomotive for each locomotive symbol on a ferry, then pay the usual colored cards for its other spaces. On a mountain route, discard one train from your supply for each X; each discarded train scores 2 points, in addition to the route’s normal score. (Legendary Asia, p. 1)

Can I claim both tracks of a double route on Legendary Asia?

In 4- or 5-player games, both tracks may be claimed, but not by the same player. In 2- or 3-player games, claiming one track makes the other unavailable. (Legendary Asia, p. 1)

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.