
2011 · Expansion for Base-game
Ticket to Ride Map Collection 1: Asia + Legendary Asia
Two double-sided maps set different challenges on the Asian continent. One map uses team play: four or six players form two-player teams, each with private hands and shared cardholder and ticket mechanics, scoring collectively while teammates coordinate claiming routes. The other map adds mountain routes that require placing reserve trains into a Mountain Crossing area when claimed, awarding points but removing those trains from future use; it also awards a bonus for the largest connected network of cities. Requires the base Ticket to Ride game (or Ticket to Ride: Europe) to play.
- Players
- 2–6 best 4
- Playing time
- 30–60 min
- Age
- 8+
- Complexity
- 2 / 5
About the game
- Publisher
Expansion for
See them in LudoyaExpansions
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 137
- Plays logged
- 133
- Players
- 39m 41s
- Average play
- 66
- In collections
- 9
- On wishlists
- 2
- Pre-ordered
7.2/10
from 19 Ludoya reviews
Mestremuten6.0 Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1
Played it 3 times
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
When I draw train cards in team play, can I put both in my hand?
No. The first card you draw goes either to your hand or your team’s shared cardholder; the second must go to the other place. A face-up locomotive drawn as your single card must go in the shared cardholder. (Rulebook, p. 2)
Can I keep all the Destination Tickets I’m dealt, or show them to my teammate?
In team play, each player secretly receives 5 tickets and must keep at least 3. After both teammates choose, each places 1 of their kept tickets in the team’s shared holder; other tickets remain secret. (Rulebook, p. 2)
What happens if matching cards turn up when I try to claim a tunnel?
After laying down the cards for the tunnel, reveal the number shown for that route—4 to 6 cards on the Asia map. For each revealed card matching the color you used, including a locomotive, you must pay one additional matching card or a locomotive; otherwise, take back your cards and your turn ends. (Rulebook, p. 2)
In a four-player team game, can both teams claim tracks of the same double route?
Usually, no: once one track is claimed, the other is unavailable to everyone in a four-player game. The exception is Hong Kong–Canton, where both tracks remain open; for triple routes, only two of the three tracks may be claimed. (Rulebook, p. 2)
On Legendary Asia, do I need locomotives to claim a ferry, and what do the X marks mean?
Yes: play one locomotive for each locomotive symbol on a ferry, then pay the usual colored cards for its other spaces. On a mountain route, discard one train from your supply for each X; each discarded train scores 2 points, in addition to the route’s normal score. (Legendary Asia, p. 1)
Can I claim both tracks of a double route on Legendary Asia?
In 4- or 5-player games, both tracks may be claimed, but not by the same player. In 2- or 3-player games, claiming one track makes the other unavailable. (Legendary Asia, p. 1)
Free, on web, Android and iOS
Play Ticket to Ride Map Collection 1: Asia + Legendary Asia with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Settle rules questionsAsk anything about the rules and get an answer from the rulebook, with the page to check it on.Ask the rules assistant
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.



