
2005 · Scenario / Adventure / Module
Tides of War
A two-round D&D Living Greyhawk metaregional adventure for APLs 10–18. The armies of Iuz march on the Black Aerie as the Old One prepares to confront the demon prince Pazrael and seize control of Torremor. Characters face the final link in the Confluence Chain and determine whether the invading forces can be turned back.
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Dice (Various)Dice (Primarily d20)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
