Time and Tides

1996 · Scenario / Adventure / Module

Time and Tides

Players take on the role of Tritonius adventurers sent to recover a lost peace document intended for the Border Kingdoms. Guided by a map and accompanied by a dry-skin overseer, they search a six-square-mile area for a sealed waterproof tube and must deliver it overland. An adventure module for four characters of levels 4–6.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.