
2015 · Scenario / Adventure / Module
Time of the Wolves
A campaign of four linked adventures for the Age of Arthur roleplaying game, set during the struggle to save the Kingdom of Ebrauc from invading Angles. Players lead a band of heroes through battles, negotiations, monster encounters, lost treasures, and meetings with the Fae. Songs, sacrifice, and difficult choices also shape the campaign as rival noble sons seek glory and conquest.
Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Dice (Primarily Fudge/dF)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
