
1983 · Core Rules (min needed to play)
TimeLords Second Edition
A tabletop roleplaying game of time, space, and probability. Players create themselves, alternate personas, or characters from any period and background, then use a mysterious Matrix device to travel through history and the universe. The rules support campaigns in fantasy, science-fiction, post-apocalyptic, and other genres, with systems for combat, psionics, and travel across time and dimensions. Characters may also serve as agents of the Time Patrol, preventing threats to the present by altering events in the past.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
