To Catch a Rat

2008 · Scenario / Adventure / Module

To Catch a Rat

A Dave Arneson’s Blackmoor adventure for heroes of levels 1–5. When the Wizard’s Cabal grows careless, the heroes must get down and dirty to deal with the consequences.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.