
2012 · Scenario / Adventure / Module
To Catch a Serpent (Pathfinder)
A Pathfinder/3.5-compatible adventure for four to six 10th-level characters. In the port city of Tawwa, a series of murders throws the government into chaos and brings harbor traffic to a halt. The party investigates the killings across the city, both above and below ground, while racing to identify the assassin before another official is targeted. The adventure includes the Razorpoint Claws weapon, rules for securing an outsider’s service through an oath, the rock-devouring Aurspeily, the river city of Tawwa, and maps by Todd Gamble.
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

