To End All Wars & Chaos in Crete (Savage Worlds)

2008 · Scenario / Adventure / Module

To End All Wars & Chaos in Crete (Savage Worlds)

This pulp adventure for Savage Worlds presents two linked scenarios. In the first, heroes investigate Nazi agents, a kidnapped reporter, deadly Amazonian flesh-eating insects, and a daring raid on Washington, D.C. In the second, they search for a missing scientist while confronting a would-be king, ancient puzzles, a deadly maze, a mythical creature, and a book that could threaten mankind. Designed for four characters with varied skills, the adventure includes pre-generated characters and pulp setting rules for fast-paced, two-fisted action.

Players
0
Complexity
1 / 5
Dice (Various)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.