To Heir is Human

2009 · Scenario / Adventure / Module

To Heir is Human

While traveling along the King’s Road beside the White River, the party discovers an unconscious soldier in a canoe. Wearing the long-vanished redcoat uniform of the imperial army, he is badly wounded, feverish, and muttering the name “Misha.” The characters must bring him to Morae, a hermit witch living outside Fallcrest, and become involved in the mystery surrounding his arrival. Designed for 1st-level characters.

Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.