
2011 · Sourcebook (rules/options to enhance play)
To Rip Asunder
This final volume for werewolf roleplaying explores alternative ways to play the Forsaken by stripping away or replacing core game systems. Wild Children focuses on humans driven by mayhem and self-gratification, while All Good Gifts presents spiritual powers as simpler, more personal, and primal abilities. The Emergent Beast reduces character creation and play to a small set of traits centered on Renown. The Family removes tribes, auspices, Gifts, rites, and much of the setting’s cosmology, leaving packs, trust, and betrayal at the center.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play To Rip Asunder with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
