Touch of Evil

1997 · Scenario / Adventure / Module

Touch of Evil

Players take the roles of investigators arriving in a small 19th-century town threatened by a supernatural villain. They explore locations, search for evidence, gather allies and equipment, and uncover the villain’s identity and weaknesses. The game combines exploration, card-driven encounters, and tactical combat. Investigators may work together to defeat the villain or compete to claim the final victory, depending on the chosen scenario.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.