Tournament of Fate

2015 · Scenario / Adventure / Module

Tournament of Fate

Every sixty years, a magical ritual renews the bonds imprisoning the Great Beast. Five powerful artifacts appear, and rival seekers battle to claim them and complete the ritual, with the victor promised a boon of immense power. This Myth Arc for Monster of the Week includes five sample artifacts, four monsters to use as rivals or standalone threats, rules for confronting the Great Beast if it is released, and guidance for running the final conflict as a one-shot scenario.

Sourcebook (rules/options to enhance play)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.