Tournaments, Fairs, and Taverns (1st Edition)

2002 · Sourcebook (rules/options to enhance play)

Tournaments, Fairs, and Taverns (1st Edition)

A d20 sourcebook of games, contests, and competition rules for fantasy roleplaying campaigns. It covers 29 activities, including card and strategy games, games of chance, archery, jousting, arm-wrestling, races, chases, magical duels, drinking, and fairground challenges. The book also provides systems for extended opposed skill and ability checks, competitions involving hundreds of participants, and three sample locations: a tournament, a fair, and a tavern. These locations demonstrate how the rules and new uses for existing skills can be used in play.

Scenario / Adventure / ModuleAttribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.