
2010 · Sourcebook (rules/options to enhance play)
Town Generator
A system-neutral game aid for generating settlements in fantasy campaigns, from small hamlets to larger towns and cities. It provides sixteen methods for describing essential local services, along with tables and guidance for determining governance, loyalty, specialties, and products. Additional tools help generate names for towns and city streets. The material supports both campaign preparation and improvising locations during play.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
About the game
- Design
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Town Generator with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
