Towns of the Inner Sea

2013 · Campaign Setting (game world)

Towns of the Inner Sea

This Pathfinder setting supplement details six small settlements in the Inner Sea region, including smuggler ports, frontier towns, fortified communities, and places caught between rival powers or surrounded by hostile forces. Each entry covers the town’s history, culture, residents, and lurking dangers, with adventure hooks, full-page maps, and stat blocks for key NPCs. The locations are designed as starting points, rest stops, communities in peril, or complete settings for Game Masters to introduce into campaigns.

Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.